![]() If a character had more than one manifesting class before he became an awakened blade, he must decide to which class he adds the new level of awakened blade for the purpose of determining power points per day, powers known, and manifester level. This essentially means that he adds the level of awakened blade to the level of whatever manifesting class the character has, and then determines power points per day, powers known, and manifester level accordingly. He does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, and so on). Powers KnownĪt every level but 1st and 6th, an awakened blade gains additional power points per day and access to new powers as if he had also gained a level in whatever manifesting class he belonged to before he added the prestige class. He must meet the stance’s prerequisites to learn it. Stances KnownĪt 4th level and again at 6th level and 10th level, an awakened blade learns a new stance from any of the disciplines available to him as an awakened blade. ![]() The character adds his full awakened blade levels to his initiator level to determine his total initiator level and his highest-level maneuvers known.Īt 3rd, 6th, and 9th levels, he gains additional maneuvers readied per day. He must meet a maneuver’s prerequisites to learn it. At every even-number level, an awakened blade gains new maneuvers known from any discipline he has access to (either from a martial disciple class or from the Martial Training feat). If he does not have that discipline’s associated skill as a class skill, he gains it as a class skill. ManeuversĪn awakened blade adds either Riven Hourglass or Sleeping Goddess to his list of available disciplines. The awakened blade gains no new weapon or armor proficiencies. Situational awareness (improved uncanny dodge)Īll of the following are class features of the awakened blade. Situational awareness, deep focus, path of the warrior The awakened blade’s class skills (and the key ability for each skill) are Acrobatics ( Dex), Autohypnosis ( Wis), Diplomacy ( Cha), Intimidate ( Cha), Knowledge (psionics) ( Int), Spellcraft ( Int), and Stealth ( Dex). ![]() ![]()
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